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Objective:
To promote fair play, sportsmanship, adult recreation, and to maintain
the integrity of the game.
Rosters:
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Players
may only play on one team during the same league.
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No player may play under an assumed name.
If a player plays under an assumed name, both the player and manager
will be suspended from all municipal softball indefinitely.
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Rosters
must include the first and last name of each player.
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Rosters
are limited to twenty-five (25) players.
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Rosters
must be turned in at the mandatory managers’ meeting.
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No
roster may be changed after the third game has been played.
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The
Clarksville Parks Department reserves the right to place teams in
leagues.
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Only
players listed on the official team roster are eligible to participate
in league games.
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Players
must be at least fifteen years old to participate in any league.
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If
a manager in a league requests to check the eligibility of a player
in that league, he/she may do so by the following procedure;
| a. |
Call
a time out and notify the scorekeeper and the home plate umpire. |
| b. |
Deposit a $20.00 protest fee for each player to be checked
with the scorekeeper.
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| c. |
The scorekeeper will request the player to show proper identification
(photo I.D. if over sixteen years old).
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| d. |
If
the player in question is not listed on the roster or does not
have proper identification, the current game and the next scheduled
game are forfeited. The $20.00 fee will then be returned to
the team making the protest. |
| e. |
If the player(s) in question is on the team roster and has
proper identification, the team making the protest must forfeit
the $20.00 protest fee.
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All
eligibility protests will be decided on the field at the time of the
protest.
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Protest
on eligibility will not be accepted after the game has been completed.
Forfeits:
After
four (4) forfeits, a team will be suspended from the league.
Protests:
Protest
must be made immediately to the umpires before the NEXT PITCH. The manager
may make a protest using the following procedures:
| a. |
Call
a time-out and notify the home plate umpire of the protest. |
| b. |
The
scorekeeper will record the following information - date, time,
time remaining in the game, game site, umpires’ names, teams playing,
reason for the protest and any additional information needed.
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| c. |
After the protest is filed with the scorekeeper, the game will
be completed.
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| d. |
A
written letter by the person(s) making the protest, along with a
$20.00 deposit, must be filed with the Clarksville Parks and Recreation
Department. The Recreation Director and Superintendent of Parks
will decide all protests and render a decision. If the protest is
allowed, the $20.00 deposit will be returned. If the protest is
not accepted, the $20.00 fee will be forfeited. Protests will not
be accepted for the following: (1) whether a batted ball was fair
or foul; (2) whether a pitched ball was a ball or a strike; (3)
whether a base runner was safe or out, or (4) all judgment calls
made by an umpire. |
Violations
and Penalties:
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Physical
contact or abuse of an umpire, game official, scorekeeper or Parks
Department employee (pushing, shoving, hitting, throwing ball, glove,
or bat, etc.) will result in a minimum one year suspension from all
leagues. The player(s) will also be suspended for a minimum of one
year from Jeffersonville and New Albany Parks Department leagues.
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Physical
contact or abuse of a player or spectator (pushing and/or shoving)
will result in a minimum one-year suspension from league. The player(s)
will also be suspended for a minimum of one year from Jeffersonville
and New Albany Parks Department leagues.
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Verbal
abuse of an umpire, scorekeeper, Parks Department employee, player,
or spectator will result in a minimum two-week suspension from league.
This includes the current game and the next two scheduled weeks.
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Bat
Throwing:
Minor - ejection from the game
Flagrant - two-week suspension from league, which includes current
game and the next two scheduled weeks.
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If
a player or manager is ejected from a game, he/she must leave the
softball complex immediately and may not return that evening to play
or manage in any Clarksville Parks Department Softball League.
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Players
or managers ejected from the game must leave the park immediately.
If a player fails to leave, that player’s/manager’s team forfeits
that game.
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Players
or managers suspended from any three games for any reason will be
suspended for the remainder of the season. The player or manager will
not be eligible to participate in any additional games or tournament
games in any of the leagues.
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The
above rules apply before, during, and after your team is scheduled
to play. Any verbal abuse of an umpire or game official after the
game has been completed will result in a minimum two-week suspension.
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In
accordance with Clarksville Town Ordinance 97-G-02, it is illegal
to carry, possess, or drink alcoholic beverages at the Clarksville
Softball Complex. Possession of alcohol will result in a fine, ejection
from the park and a two-week suspension per player involved. If a
player is involved in a second offense for possession of alcohol,
it will result in a fine, ejection from the park and suspension from
all leagues for one year.
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The
Recreation Director and the Superintendent of Parks of the Clarksville
Parks Department will handle any additional disciplinary actions.
Injuries/Bleeding:
- Any player/substitute,
manager, coach, trainer, bat boy or other team member or umpire who
is bleeding or who has an open wound shall be prohibited from participating
further in the game until the bleeding is stopped and the wound is covered.
- If treatment can
be administered in a reasonable amount of time, the individual will
not have to leave the game. The umpire will determine the length of
time deemed reasonable.
- If excessive time
is involved, the re-entry rule, as stated in the USSSA rulebook, would
apply to players.
- If there is an
excessive amount of blood on the uniform, or if a bandage becomes blood
soaked, in the judgment of the umpire, the uniform/bandage must be changed
before the individual may participate.
The Game:
- League games will
start promptly at 6:30 p.m., 7:30 p.m., 8:30 p.m. and 9:30 p.m. (if
necessary). THERE IS NO GRACE PERIOD. Completed line-up forms should
be turned in to the scorekeeper at least five minutes before the SCHEDULED
game time. Team line-ups are due at 6:25 p.m., 7:25 p.m., 8:25 p.m.
and 9:25 p.m. (if necessary.) If the previous game runs over the time,
the line-ups still must be turned in five minutes before the originally
scheduled game time. Line-ups must include both first and last name
of each player. Managers have up to the first pitch to make any changes
in the line-up. If a manager submits a line-up with 10 or 11 players
listed, and the players are not present after the first pitch has been
thrown, the batter’s position in the line-up will be an automatic out.
- The umpire will
call forfeits after the scheduled game start time. A team which forfeits
four league games during regular season play without prior notification
of the teams inability to play, shall be dismissed from the league and
league tournament without refund of league fee. All future opponents
will be credited with a win.
- Both visiting and
home teams must have a minimum of nine (9) players before the first
pitch. If a team does not have nine (9) players present, a forfeit will
be called. If a team begins the game with nine (9) players, it must
continue and finish the game with nine (9) players. Any additional players
must be used as substitutes for the original nine (9) players. If a
team begins the game with nine (9) players, and a player is ejected
or injured, the game will be forfeited if the team has no substitutions.
- Teams beginning
the game with ten (10) players in the line-up can finish the game with
a minimum of nine (9) players. If a team begins the game with ten (10)
players, and a player is injured, that player’s position in the batting
will be an out and the game will be completed if the team has no substitutions.
- A team may insert
an additional hitter into its line-up. The batting order must remain
constant, however. Any ten (10) of the eleven (11) players can take
a defensive position throughout the game. All eleven (11) players must
be present on the field before the first pitch. Teams can finish the
game with a minimum of nine players.
- The official time
of the game is the scorekeeper’s watch or scoreboard timer. The timer
will start at sixty minutes for the first game. The scorekeeper will
start the game timer at sixty-four (64) minutes after the completion
of the previous game.
- Each game will
have a sixty-minute time limit. If a team has batted five times and
is behind by more than twelve (12) runs, the game is considered complete.
If the lead is greater than twenty (20) runs after sixty minutes the
game will stop and revert to the last complete inning. (At any time
during the game, if a team falls behind by more than twelve (12) runs,
that team has the option of ending the game). During tournament games,
a time limit shall exist and the above listed run-rule is in effect.
- The first team
listed on the schedule is the home team.
- No metal spikes
may be used. Authorized bat manufacturers shall mark their products
with the words “official softball” or words to that effect. If the words
“official softball” is illegible or it is a little league bat, the bat
should be declared legal if it is legal in all other respects.
- To equalize competition;
all of our leagues will play under the following home run rule: No team
may hit more than three fair, untouched fly balls over the fence. Each
fair, untouched fly ball over the fence after the third will be ruled
an out.
- No infield practice
will be allowed. Warm-ups shall be done in the outfield grass or outside
the fence of the playing area.
- Only players, coaches,
and managers are allowed in the bench area.
- In all leagues,
a batter will strike out after two strikes and will walk after three
balls (each hitter begins with a 1-1 count).
- Batters are out
on the second foul ball after one strike. If the final foul is caught
on the fly, the ball is dead and runners may not advance.
- NO SMOKING in the
playing area or the bench area.
- Managers and coaches
will be responsible for the conduct of their players and their spectators
before, during and after the game in which they participate.
- All Clarksville
Parks Department Leagues will be United States Slow-Pitch Softball Association
sanctioned leagues.
- It is the manager’s
and coach’s responsibility to make sure his/her team are familiar with
the above rules and consequences. Ignorance of the rules will not be
considered as an excuse.
- The USSSA Official
rulebook shall govern all playing rules that are not specifically covered
by the Clarksville Parks Department rules.
Co-ed Softball
Rules:
- Teams must always
have four men on the field and in the batting line up. Teams may start
the game as follows: Four men and four women, four men and five women,
four men and six women, five men and five women. The field must contain
a greater number of women and at least four men. Teams starting the
game with four men and four women must finish the game with four men
and four women. In the case of an injury, that team will forfeit the
game.
- If a ninth, tenth,
eleventh, or twelfth player shows up after the first pitch has been
thrown they can only enter the game as substitutes.
- Alternate men and
women batters. No two male players may bat in succession.
- Men and women can
take any position in the field that the manager chooses.
- When a male batter
receives a base on balls or intentional walk, he will be awarded first
and second base with the next female batter having the option to walk
or bat.
- A male will bat
on the opposite side that he would normally use. The opposing team may
make one request per batter to switch sides.
- Men can slide headfirst
only. If a male runner does slide feet first, he will be called out.
- Umpires will call
hogging the ball:
| a. |
The
outfielders must stand in the area where the outfielders normally
would stand |
| b. |
If
a player can make the play, he/she will be allowed to make the
play in the infield or outfield. No other player is allowed
to take the play from a fielder.
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| c. |
An infielder cannot cover home plate in place of the catcher
unless there is an overthrow. An infielder can back up the catcher
but cannot take the play away from the catcher. However, the
pitcher or catcher can cover the home plate.
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| d. |
If
hogging the ball is called, it will be ruled as a base hit and
all runners will advance. THIS IS A JUDGMENT CALL BY THE UMPIRE.
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- The USSSA rulebook
will cover all other rules.
Rain Outs:
- Rainout games will
be made up when possible or at the end of the season.
- We will attempt
to make up rainout games at 9:30 p.m. on each league night, or at the
end of the season before the tournament, and lastly on Saturdays.
- Managers and coaches
will be notified of rescheduled games one week before the rescheduled
make up date.
- In the case of
rain, a game is considered complete if the losing team has batted four
times.
- The Clarksville
Parks Department will make a decision on league games for that night
and record the message. Call 280-PARK after 3:30 p.m. the day of your
game. DO NOT CALL THE PARKS OFFICE for rainout information. If the message
states that a decision regarding the games that evening will be decided
at game time, the teams must go to the fields to see if the games will
be played.
Awards:
Trophies will be awarded
to the first and second place teams in the league and tournament championships.
In the case of a first
place tie for the league championship, a one-game play-off will be played
before the tournament.
In the case of a second
place tie for the league runner-up, both teams will be given a trophy.
Individual T-shirts
will be given ONLY to the league winners. The Parks Department will determine
color of shirt and ink. League winners will be given T-shirts according
to their roster.
League champions will
be determined by best overall league record. In case of ties, the following
tie-breaking system will be used in the following order:
| a. |
Winner
of head-to-head competition. |
| b. |
Margin
of victory in head-to-head competition on a per-game average.
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| c. |
Average margin of victory in league play.
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